Research, tools, and experiments spanning software engineering, ML, and web development.
Migrated and manage the website for Financial Health Initiative e.V., a nonprofit improving financial health in Germany.
Benchmark for LLM-based detection of cross-artifact inconsistencies in programming exercises. 91 variants, 93 labeled issues, multi-model evaluation.
Interactive analytics dashboard for tracking code metrics, technical debt, and codebase evolution in the Artemis learning platform.
Process-aware mentoring platform for agile software teams. Code review gamification, conversational AI mentor, and best practice analysis.
Web-based UML editor for education. Leading the Apollon 2 rewrite with real-time collaboration, canvas rendering, and mobile support.
Personal portfolio and project showcase built with SvelteKit, Tailwind CSS, and Cloudflare Workers.
Interactive learning platform with automated assessment serving thousands of students. Maintainer of the Hyperion AI authoring module.
Athena is the automated assessment component of EduTelligence, a suite of AI services for the Artemis learning platform. I designed the modular architecture and built feedback generation for text exercises.
Research-based finance app for iOS to improve consumer financial health. Single-handedly developed the native iOS version.
Integrating LLMs for feedback generation into Artemis and setting up a research playground for quick experimentation and iteration.
Travel map for tracking places visited around the world.
Multiplayer game where you run around as a stop sign and cause chaos.
AI-powered movie recommender. Choose images you like and get movie recommendations using DALL-E 2 and GPT-3.
Managed financial aggregator project with ~10 students per semester across multiple iterations.
Exploring the gap between synthetic and real data for multi-object tracking.
Cross-platform financial aggregator app to improve consumers' financial health through research-based insights.
My first homepage, a first attempt to share more of my work.
Sequence-to-sequence model for generating restaurant descriptions from structured data.
Using explainable AI to detect and explain hate speech in tweets.
Japanese dependency parsing on conversational data using a dependency treebank of the CEJC.
Presentations on dependency parsing and distributional semantics at the University of Tokyo.
Developed and simulated strategies for the card game 'The Game' to find the optimal approach.
Anki addons to help study Japanese more efficiently.
Developed a mobile app to help goalkeepers improve their skills using BLE peripherals.
Multiplayer game where penguins try to punch each other off a cliff while avoiding obstacles.
Puzzle game with two characters in a circular level. Third place, best art award.
School project stretching the limits of the Greenfoot engine. A 2D Pong game with power-ups.
Bukkit server plugin for an in-game item model editor for an RPG-themed Minecraft server.
Unity3D dexterity game for iOS, inspired by Piano Tiles.